Game Programming/BaekJoon5 BaekJoon_14681 #include using namespace std; int main() { int iNum1, iNum2 = 0; cin >> iNum1 >> iNum2; if ((-1000 2021. 1. 26. BaekJoon_2753 #include using namespace std; int main() { int iYear = 0; cin >> iYear; if ((iYear % 4 == 0 && iYear % 100 != 0 ) || iYear % 400 == 0) { cout 2021. 1. 26. BaekJoon_9498 #include using namespace std; int main() { int iScore = 0; cin >> iScore; if (90 2021. 1. 25. BaekJoon_1330 #include using namespace std; int main() { int iA, iB = 0; cin >> iA >> iB; if ((-10000 2021. 1. 25. BaekJoon_2588 #include using namespace std; int main() { int iA, iB; int iResult1, iResult2, iResult3, iResult; cin >> iA >> iB; iResult1 = iA * ((iB % 100)%10); iResult2 = iA * ((iB % 100) / 10); iResult3 = iA * (iB / 100); iResult = iA * iB; cout 2021. 1. 22. 이전 1 다음 728x90 반응형